GAN Releases Quarterly Key Performance Indicators for its 2017 Third Quarter

Continued Strong Growth from its core US market and Simulated Gaming
(Photo: Business Wire)(Photo: Business Wire)

LONDON & DUBLIN--()--GAN plc (“GAN” or the “Company”), an award-winning developer and supplier of enterprise-level B2B Internet gaming software, services and online gaming content in the United States, today announced the release of quarterly key performance indicators1 for the third quarter of 2017. This allows the US and global institutional investment community to properly track progress of GAN’s diverse business on a quarterly basis.Over the past fifteen months, GAN has begun to increase its institutional outreach to the United States, where the Company conducts the predominant portion of its business activities. The expanded financial information flow supports the increasing number of suitably-qualified US institutional investors who engaged with GAN’s equity story in late 2016 and 2017 to date. This Quarterly publication discloses the Active Player-Days and Average Revenue Per Active Player-Day (ARPDAU), in which GAN participates worldwide in regulated real money Internet gaming markets and Simulated Gaming™.Key Performance Indicators for Q4 2017 and CY2017 will be released with GAN’s full year CY2017 financial results on or before March 31, 2018. The composition and nature of GAN’s Key Performance Indicators will be reviewed by the US-based CFO anticipated to join GAN in early 2018.
                               
Quarterly KPIs     Q3 2016     Q4 2016     Q1 2017     Q2 2017     Q3 2017
Active Player-Days     1,700,908     2,037,233     2,227,905     2,600,842     2,996,914
% Change     - --     +19.8%     +9.4%     +16.7%     +15.2%
ARPDAU     $7.09     $7.42     $7.69     $6.98     $6.36
% Change     - --     +4.6%     +3.6%     -9.2%     -8.9%
                               
Third Quarter 2017 Highlights
  • Fifth successive Quarter of growth in Active Player-Days.
  • +15.2% Quarter-on-Quarter growth in Active Player-Days in Q3 2017 over Q2 2017 to 2,996,914 Active Player-Days.
  • -8.9% Quarter-on-Quarter decline in Average Revenue Per Daily Active User in Q3 2017 over Q2 2017 to $6.36 reflecting strong growth in higher-margin Simulated Gaming which proved modestly dilutive to ARPDAU across the enterprise.
Management CommentaryDermot Smurfit, CEO of GAN commented:“Five successive quarters of growth more recently driven by Simulated Gaming in the Company’s key market of the US. Overall ‘GAN-enabled revenue’ in which GAN participates increased +5% in Q3 2017 over Q2 2017. Moving ‘bricks & mortar’ US casinos online with GAN’s Simulated Gaming continued to deliver growth quarter on quarter despite the full impact of Summer seasonality which generally reduces players’ levels of online engagement and propensity to spend money.”