Scientific Games Instant Game Entertainment Will Help Generate Profits For Minnesota For Two More Years

LAS VEGAS and ATLANTA – August 19, 2020 – Scientific Games Corporation (NASDAQ: SGMS) (“Scientific Games” or the “Company”) announces that the Minnesota Lottery (the “Lottery”) has extended its existing four-year contract continuing use of the Company’s world-leading instant game entertainment to Minnesota to help drive funding for the environment, education, and health and human services in the midwestern U.S. state for two more years through June 2022.

Among the most popular Minnesota Scratchers are SLINGO branded games designed and produced by Scientific Games. A combination of favorites bingo and slots, SLINGO is one of the lottery industry’s most requested and best performing extended play games.

“Minnesotans expect to have a variety of fun scratch games and playstyles to choose from. We are happy that Scientific Games will continue to help us deliver what our players want for the next two years,” said Wes Harms, Director of Operations for the Minnesota Lottery. “Branded games like SLINGO have been popular with our players, which helps generate funding to support Minnesota’s environment and state services.”

Scientific Games has provided instant games to the Minnesota Lottery since its inception in 1990 through legacy companies.

“We do extensive research and focus groups on licensed brands and play styles so that our creative teams can design games that appeal to players and drive maximum profits for our lottery customers,” said John Schulz, Senior VP, Lottery Instant Products for Scientific Games. “Players love extended play games, and even moreso when they feature a recognizable brand and entertaining play style.”

Scientific Games is a U.S.-based company providing games, technology and services to more than 150 lotteries around the globe, including nearly every North American lottery. The Company is the largest creator, manager and manufacturer of instant “scratch” games in the world, with its products responsibly driving more than 70% of U.S. instant game retail sales.